Brian Hartvigsen wrote: > > 3) Ghosts > This code made it so when a player died he became a ghost (though I used > another race [for multiple reasons]) you could easily change this code to > use and AFF_FLAG or something else 8-P ) As a ghost a player could not eat > or drink, could not recieve or deal damage (accept through certian spells > only usable by one class in my MUD), but could walk through doors and other > stuff like that :) > Nice interesting thought, however, a player can easily create a character, get it killed and then roam the mud freely. Not a good Idea! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT