Re: [BUFFER] Bufffer overflow

From: Brian Beffa (MortalCity@aol.com)
Date: 08/11/00


I dont know why it would make a diff including this because i never changed
the code for levels, but here it is:

Just a reminder, when I type levels for 3 of my classes, the mud shutsdown
from an overflow.

ACMD(do_levels)
{
  int i;

  if (IS_NPC(ch)) {
    send_to_char("You ain't nothin' but a hound-dog.\r\n", ch);
    return;
  }
  *buf = '\0';

  for (i = 1; i < LVL_IMMORT; i++) {
    sprintf(buf + strlen(buf), "[%2d] %8d-%-8d : ", i,
            level_exp(GET_CLASS(ch), i), level_exp(GET_CLASS(ch), i+1) - 1);
    switch (GET_SEX(ch)) {
    case SEX_MALE:
    case SEX_NEUTRAL:
      strcat(buf, title_male(GET_CLASS(ch), i));
      break;
    case SEX_FEMALE:
      strcat(buf, title_female(GET_CLASS(ch), i));
      break;
    default:
      send_to_char("Oh dear.  You seem to be sexless.\r\n", ch);
      break;
    }
    strcat(buf, "\r\n");
  }
  sprintf(buf + strlen(buf), "[%2d] %8d          : Immortality\r\n",
          LVL_IMMORT, level_exp(GET_CLASS(ch), LVL_IMMORT));
  page_string(ch->desc, buf, 1);
}

thanks,
brian


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