Hi, I'm using bpl17 under Linux, and I'm currently having problem. Well, actually, there are several problems, here we go.. First: I would like to create a command that will allow the player to what commands are currently in his queue for execution, via, say, a 'future' command. This brings me to the next problem. Second: I would also like a 'forget' command which will clear the commands waiting in a players queue, so that the player can continue playing. These two problems take me to the final problem: Third: I can't seem to acces the input-queue for players. Everytime I try to get something from the queue, I run into a segfault.. Since I'm not that much of an expert with C-structs, so far I've been unable to figure out a solution.. I hope someone can help me out or at least give a little push in the correct direction.. Thanks, Jeroen van Delft +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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