---- Begin Original Message ---- From: Nick Gawronski <nick@blkbox.com> Sent: Sat, 12 Aug 2000 16:13:17 -0500 To: CIRCLE@post.queensu.ca Subject: Re: [CIRCLE] dg scripts questions Hi, What would I need to do to make a command in dg scripts called talk that would let people talk to mobs. Where can I find more information about dg scripts and how to write them? bye Nick Gawronski the chihuahua eater, http://www.blkbox.com/~nick now includes sound and audio content still being worked on but it is still good. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+ ---- End Original Message ---- I assume that you mean carry on an intelligent conversation with MOBs. DGScripts are very awesome and usefull, but they are limited in their scope. The only way for your MOBs to truly interact with your PCs is to write specific MobProgs for each individual task. Of course, you could try adding a 'bot' to your MUD, I've heard of one that was built for TinyMUSH and was later re-written for SMAUG, but have never had the pleasure of meeting one (I think:P). Bots connect to the MUD the same way your normal PC connects, and thus are almost undetectable except by immortals (they show up on the WHO) who stat them. Good luck:-) -FIRE Get your Free E-mail at http://randor.zzn.com ____________________________________________________________ Get your own Web-Based E-mail Service at http://www.zzn.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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