-----Original Message----- From: Shay <shay@unique-software.com> To: CIRCLE@POST.QUEENSU.CA <CIRCLE@POST.QUEENSU.CA> Date: söndag, 13 augusti 2000 22:38 Subject: Re: [CIRCLE] [CODE] I want more mana! :) >At 07:42 PM 8/13/2000 Sunday, you wrote: >>Hello People, >> >>Re: more than one mana 'pool' >> >>I am working on implementing 5 mana pools, or techniques (sort of like Ars >>Magica), and I just wanted to ask you guys which is the best way to do this >>in the magic system? Shall I just duplicate all the MANA and MAX_MANA >>checks and suchlikes to utilize the four new ones, or how? Can you give me >>any pointers on this? I am rather familiar with the code, I just don't know >>how to code. I have hand-patched in DG Scripts and made it work, so I am >>not a complete moron. :) But, speak in simple programming terms and try to >>avoid much to difficult code-lingo, please.. ;) I do NOT need information >>on how to add this to the player struct, or anything like that, I just want >>tips and pointers on how to make it effective in the already existing >>functions such as do_cast, leveling, and such... Shall I use like some sort >>of switch statement for them all, or just line them all up in a long row, >>how? > >Actually, theres the spell sphere patch that you can use, those are 4 or 5 mana >pools, just adjust to needs. > Yes, I already have that in my code, but all that does is to put them in the struct, I want to actually USE them too, Shay... ;) Regards, /Torgny +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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