-----Original Message----- From: Alex Mann <alex4501@hotmail.com> To: CIRCLE@POST.QUEENSU.CA <CIRCLE@POST.QUEENSU.CA> Date: fredag, 18 augusti 2000 12:05 Subject: Re: [CIRCLE] [CODE] Oasified version of CLANEDIT >Hi > >Someone hacked my implementor password and got access to my char, they then >advanced thier own player to imp level and caused havoc, I have managed to >get control back and changed the passwords, but I can't use set level to >demote thier levels, because the have imp level chars. Is there a way around >this and whats the best way to remove thier chars altogether, there doesn't >seem to be individual pfile which can be removed. Any help in the matter >appricitated. > >Blademaster >www.naryan.co.uk Well, you can do a 'show player' on them and just get their num in the pfile, then hack up a function similar to the do_upme found on Ceramic Mouse and just force-demote them that way, and also, you can set the deletable flag on them manually in the code, and just kill them that way. ;) There could be a way to do this to an online implementor, if there is, it's a hole that needs to be plugged, either by restricting this to impl's with num 1 only, or something like that... but, take a look at the do_upme and hack something together... Regards, /Torgny +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/11/01 PDT