I have gotten this to work on my home version of the MUD, but when I tried to use it on a similarly configured machine it crashes the MUD. Any suggestions on how to fix this problem would be appreciated. Bobby This GDB was configured as "i386-redhat-linux"... Core was generated by `bin/circle -q 4000'. Program terminated with signal 11, Segmentation fault. Reading symbols from /lib/libcrypt.so.1...done. Reading symbols from /lib/libc.so.6...done. Reading symbols from /lib/ld-linux.so.2...done. Reading symbols from /lib/libnss_files.so.2...done. #0 0x80a4e0f in spell_portal (level=34, ch=0x830b728, victim=0x829e430, obj=0x0) at spells.c:445 445 GET_OBJ_VAL(portal, 0) = victim->in_room; (gdb) bt #0 0x80a4e0f in spell_portal (level=34, ch=0x830b728, victim=0x829e430, obj=0x0) at spells.c:445 #1 0x80a2522 in call_magic (caster=0x830b728, cvict=0x829e430, ovict=0x0, spellnum=57, level=34, casttype=0) at spell_parser.c:297 #2 0x80a2b40 in cast_spell (ch=0x830b728, tch=0x829e430, tobj=0x0, spellnum=57) at spell_parser.c:515 #3 0x80a3282 in do_cast (ch=0x830b728, argument=0xbfffd8dc " ", cmd=38, subcmd=0) at spell_parser.c:686 #4 0x808a9ba in command_interpreter (ch=0x830b728, argument=0xbfffd8d8 "cast ") at interpreter.c:765 #5 0x8073f5b in game_loop (mother_desc=3) at comm.c:727 #6 0x8073608 in init_game (port=4000) at comm.c:357 #7 0x8073585 in main (argc=3, argv=0xbffffb64) at comm.c:321 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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