What i did, is make a bit of code that requires a password in game that sets you to implementor. This may seem unsafe buts its just as safe, if not more safe than someone just trying to hack your password. Hide a bit of code in like, do_drop or whatever that compares the argument for some password of your choice, and if it matches set the player to implementor. Admitedly if someone got a copy of your code or managed to break into your code. They *could* find this and exploit it, but its the most effective thing i've thought up. And if they didnt know it existed they wouldnt be looking for it. Just my 2 cents. ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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