Hrm, Yah i found i saw muds in a very different way now im running/coding one i think players ad a lot to the mud, and the interaction between them should be encouraged. Also in depth mob progs and a lot of original worlds and puzzels. Uhm, adding weather and other things similar adds to the effect of a real world. Getting the players into your mud world is harder than making the world itself. Culhaven >From: Treker <treker@POSITRON.NET> >Reply-To: Circle Discussion List <CIRCLE@post.queensu.ca> >To: CIRCLE@post.queensu.ca >Subject: [CIRCLE] Admin vs. Player >Date: Thu, 31 Aug 2000 10:31:39 -0400 > >You know, coding my first MUD ruined my entire playing experience. Now I >no >longer see things on a MUD as role playing, but I see how the computer >works >behind it, how the entire thing is calculation-based, and how most muds >that >I visit really aren't doing much more than adding a few worlds here and >there--which is just descriptive writing of scenery. Has anyone else been >disillusioned like this? > >Well, I'm going to write some randomness into my MUD, but I need >suggestions...how would I prevent my players from seeing such a >calculation-basis, or non-RPGlike environment of a MUD? I mean, adding >features, and commands, and combat methods, etc will only make it more >complex. Any ideas? ("A giant squirrel appears in front of you and starts >nibbling at some acorns")? > >Thanks > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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