Greetings, On Tue, Sep 05, 2000 at 11:30:05AM -0400, Deja Augustine wrote: > > and frame #1 yielded: > #1 0x8074881 in free_char (ch=0x8108fd0) at db.c:2297 > 2297 free(ch->player_specials->poofin); > > One more time, I've checked and re-checked, and there IS a char* poofin; in > the player_special_data struct. I'm at a total loss... How do you set the ch->player_specials->poofin? Do you let it simply point to a 'static' char[] array, or do you use malloc and strcpy? Please post your load-player function where poofin and poofout are set. - Chris -- Christian Loth Coder of 'Project Gidayu' Computer Science Student, University of Dortmund chris@gidayu.mud.de - http://gidayu.mud.de +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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