Wouldnt that take forever.. Like 2000 of those? ----- Original Message ----- From: Del <caminturn@EARTHLINK.NET> To: <CIRCLE@post.queensu.ca> Sent: Saturday, September 09, 2000 9:26 PM Subject: Re: [CIRCLE] [CODE]Autoeasy/Autohard Commands > Sandy Willey wrote: > > > > Hi, I was wondering how to code Autoeasy/Autohard commands into medit so when a builder is working on a mob all he has to do is put in the level and type in autoeasy or autohard while hes working on the mobile, and it will finish the mob. according to those standards. > > > > Add two commands, mimic the commands already there, and set > what ever attributes you want in each (based on level). > (setting things on the mob is simple, just follow the code already > there) > > You might want to get an idea of what easy and hard is. > Like, how many hitpoints for the level mob > example: easy = level * 50 > hard = level * 150 > This way you can just make one calculation based on the level to > simplify things. > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/11/01 PDT