I was looking over comm.c while checking out the autowiz system, and I was completely befuzzled (is that a word?:P) by what I found. Exactly how does one call these functions?? I know that somehow autowiz is called by a player being advanced to LVL_IMMORT or higher, but where/how is this detected. And unrestrict, how do you call that? I must assume that some of these signals would originate within the game, but what would the commands be? And if from the shell, how would the game pick the signals up? Do I have to make commands for most of these? I wanted to be able to call autowiz without having to advance anyone, to hide certain players (!WIXL chars), but simply calling reboot_wizlists() doesn't actually re-read them according to current player's levels, and it also doesn't hide !WIZL chars. Any help/pointers would be greatly appreciated. -FIRE Get your Free E-mail at http://randor.zzn.com ____________________________________________________________ Get your own Web-Based E-mail Service at http://www.zzn.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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