> > > Further, it would be good to declare that all zones are > >specifically 100 rooms maximum size - if you need more, you simply add > >another zone (like the confusing zone 25 in stock would be zones 25 & 26). > >This is how it's done most of the time with Oasis anyway, since altering > >'top of zone' tends to cause issues in the long run (or at least, it did). > > I don't remember any at the moment that are caused by not having 100 per > zone, as long as they don't overlap. It has trouble with "phantom" zones > (overlapping) like the Sewers used to contain its stuff. > *nods*. Most of this I saw, but not recently seen, when upgrading through the different releases, and modifying stock zones with the editors. Struck me as odd, since everything should always work on the stock zones :) PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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