On Sun, Oct 01, 2000 at 10:05:52PM -0500, Todd Laycock wrote: > On Sun, 1 Oct 2000, Adam Scriven wrote: > :So, why would someone choose ascii player files? Obviously someone who > :has shell access and write access can easily hack the player files, which > :could be a plus, but are there any other reasons? > > Ascii pfiles make it easier to add new fields to be saved. You don't have > to convert your binary pfiles every time you add a new field, you just add > a new line and default value to the ascii pfiles. And if something gets > screwed up in one player's file, you can open it in any text editor and > fix it most likely. Yup, that's what I like about them. I can at least bring my PERL mastery (*cough*) to bear on some other hobbies. > :Also, I can't find anything that allows me to migrate from binary to ascii > :player files. What am I missing? > > There's a converter included with the patch if I'm not mistaken... it's > been a while since I installed ascii pfiles, but I think it's > included. :) Now, I must be blind, because I can't find an ascii-pfile patch for Linux anywhere. I see the one for Windows, but since it specifies windows, I assumed it was the wrong one for me. Got any pointers? 8-) Adam +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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