> > That's all nice and dandy, but CircleMud is a deriviative work of > DikuMud; JE or whoever can't simply relicense a deriviative of another's > work under different license terms -- deriviative works have to be > licensed with the consent of the copyright holder, iirc. > Rest assured, others who were worried about this (Jeremy, and others as well), are at work on this very problem. There is an ongoing discussion about the relicensing of dikumud under the GPL. Don't spam anyone with 'change change' messages, there's not much they haven't heard already. Why there hasn't been a resolution yet, I'm not sure. I'm optimistic, I think it's just a waiting game. On the subject though, of licencing, i'm curious as to how much of a copy one can make before it's considered a derivitive work. For example, I could incorporate whole-hog pieces of the parsing code and utility functions associated with themn into a program. I happen to know this has been done in fact, for nearly every editor out there. As a matter of fact, this is how non-circlemuds incorporate diku & circle zones into their systems. Are they then considered derivative works? Technically, shouldn't you need to include the load/save functions as seperate modules if you were going to package them as works under their own licensing scheme? What happens to a merc which uses circlemud loading schemes? Just a curious rumination. :) PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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