> I have compile the source...circle30bpl17... > My question is...If want (JUST) to test the mud, running the mud > from my computer, Do i have TO own a NIC (network Card/LAN Card) ??? > Cos everytime i try to run the mud i keep getting error : > " WinSock Error......1007" the one that in the FAQ said i have to configure > my TCP/IP to get running. > well can anyone help me? > > In a word, yes. In truth, no. Circlemud uses network sockets to both recieve and send user data. Now, I'm not as familiar with windows sockets as I am with unix, but unix allows you to create a loopback device - a 'fake' device that acts like a network card that can only be used to talk to yourself. If you could configure windows with that setup, you wouldn't have a problem telnetting to 127.0.0.1, or the sort. However, I don't know of anyone who has done that - you'll have to look around. As far as I've seen, windows only attaches a protocol (tcp-ip) to a device, and only uses that device to communicate. I haven't ever seen virtual devices in windows. Or, you could rewrite circlemud to run in a sort of single-user mode, where after the game is done loading, it puts you right at the mud-login prompt. Actually, that'd be pretty cool :) PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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