The most challenging aspect of running a mud these days is finding good builders. You hear this from the admin of every mud that has ever been. In the past it has always been up to each individual mud to find and usually train their own builders. This works, but I think the circlemud community can come up with something better. So how do we find good builders? Simple, you find someone with the will, and you show them the way. Myself and several of my friends plan on opening a Builders Academy to make available to anyone who wishes to learn how to build using OLC 2.0 w/dg scripts. We will open it up on the test port of the current mud we run and allow it to be used as another circlemud resource like the archives and ceramic mouse. We will design areas that teach builders how to use wiz commands, OLC, and dg scripts. I keep using 'we'. We includes anyone and everyone who wishes to help. I think too many people have taken from circlemud and not given anything back. What makes circlemud better than any other type of mud out there? Our stable code-base... the submitted areas... both help, but what really makes a mud successful is the builders. So how do you make circlemud more competitive against the other muds? We train our builders better than any other muds. This is a huge undertaking, the possibilites are there for some major improvements to the circlemud community. I need feedback on this to see who would be interested. Any idea's, comments, and suggestions are welcome. Respectfully, Rumble Builders Academy of Cruel World cruelworld.dune.net Port: 9091 _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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