At 08:56 AM -0700 11/10/2000, George Greer wrote: .. >Optimize for what? CPU/Memory are not always mutually exclusive >optimization. If you want the all-cpu/little-memory approach, try my >little patch I can't current find that shoves all room message/title >accesses into a file. In the meantime, this is related: > >http://www.circlemud.org/pub/CircleMUD/contrib/code/desc_load.tar.gz The world swap patch that you mentioned: http://www.circlemud.org/pub/CircleMUD/contrib/code/wldswp.patch Downloaded a copy and changed it a year or so ago to include obj/mob desc and extra desc for obj/room as well. Also changed the accessing method. But all in all it definitely killed the memory usage by more than half :) --- Afizal Mustapa Petaling Jaya, Selangor, Malaysia. (amustapa@hotmail.com) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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