I am fairly new to coding and self taught so I will give as much info as possible that lead up to this problem. I did a lot of looking into it. I spent over an hour looking through several hundred archived messages. I am running Circle 3.0 bpl 17 with assemblies, Daniel's who and prompt patch, races, and a smattering of customized code. Running this on a Red Hat box. As far as I can tell, all of the bugs were worked out before I started on the ASCII conversion. I used the ascii_pfiles-2.0bfixed patch from the snippets site. Due to the fact that there had been considerable changes to the code there were 3 .rej files after applying the patch. I cleaned those up and added in the changes to the player file that I made. I was getting an error about sprintbits being defined twice....one was in db.c and the other was in dg_olc.c. Not knowing what to do with them since they took different data I just made them static. The mud compiled I logged on and the pfile was created ok. Logged off, logged on and walked around. Did a who and POOF game hangs. I played around and it hangs on who, score, inventory. I was nearly bald from nature and now I am just about completely bald. Could someone give me an idea of what kind of things I should be looking for? I don't want cut and paste answers, I need to know WHY it doesn't work right. Thanks in advance for your help. Don Taylor +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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