Hi First I use bpl17, not sure if this works with bpl14. Find make_corpse in fight.c change : obj_to_room(corpse, ch->in_room); to : if (!IS_NPC(ch)) { obj_to_room(corpse, real_room(3001));//player corpses to a safe place. } else { obj_to_room(corpse, ch->in_room); // else make the corpse on killing place! } Regards LJ. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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