-----Original Message----- From: Blake <kronakus@CONNECTIT.NET> ---snip--- >Hello, > Just q quick question, if I want skills to cost something from the user, >such as movement, or hitpoints, I would just use a statment in the skill >such as GET_MOVE(ch) -= number(1, 10); ?? > >Thanks, >Kronakus Yes. Unless you have the event driven system patched in, in which case you'd need to do an altermove(ch, amt) Dana +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT