> Hello, > Just q quick question, if I want skills to cost something from the user, > such as movement, or hitpoints, I would just use a statment in the skill > such as GET_MOVE(ch) -= number(1, 10); ?? > > Thanks, > Kronakus > Yeah that seems fine Although a random number between 1 and 10 might be pretty poinltess as characters gain higher levels --LordKaT +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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