Hi everyone I'm working on converting my mud to use Middle EArth rules. I was going to do rolemaster, but i think using middle earth will be an easier stepping stone. Besides, i lost my character law book years ago and don't have all the info i need. (on a side note, i just found out ICE is out of business, filed chapter 7, so if you need any books now is a time to get them) I've run into my first roadblock. Before anyone asks, i've not coded anything yet, this question is theoretical so i dont' destory my mud. I need to add a lot of data to the pfile i think. For instance, a warrior in middle earth gets 5 development points(practices) to spend on weapon skills. there are several other skill categories. I need to keep track of these numbers as he advances, and also allow the character to re allocated practice points from one group to another(at a penalty). My question: how do i store this in the pfile? I figure i'll run out of spares if i just use one spare per type, because this is just the beginning. I've thought of adding an array of ubytes, but i'm not sure that's allowed. Also i'm using ascii pfiles, and wondering if i can just add things at will. If someone could please explain to me why the warning exists on changing the pfile (even though several snippets seem to change it) I would be grateful. I don't care if i corrupt my pfile so long as new ones work. thanks in advance for the info Snaga of PerP +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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