On Tue, 31 Oct 2000, Karl Buchner wrote: > Thus, if you try to kill a citizen of a town, and fail, and the > citizen walks into the same room as another citizen, or a city guard, > the mob will "tell" the other mobs your name, and you go onto their > memory lists. In this way, your name will spread quite quickly > through the MUD town, to all mobs that have a common faction with the > one you attacked. There is one problem...if you kill the mob, it can't > tell your name to the guards. Here is the solution... I don't see that as a problem. If you take someone out in a dark alley, then no one should know that it was you. However, if a mob of faction A watches you kill another mob of faction A, then the witness should remember you and flee (or attack if a guard-type) before you attack them first. I realize that you want to reduce the slaughter in your city streets, but not all crimes are solved... Other than that one nit-pick, the idea is great!! I like it lots! PS: Wrap your lines at 75 characters. It's a bitch to quote text properly that has no line feeds in it. -- Zeavon Calatin, MageMaster of the Realms Spear of Insanity http://spear.kilnar.com/ telnet://spear.kilnar.com:1066 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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