On Wed, 01 November 2000, The Void wrote:
>
> Hi,
>
> I was wondering if there was anyway to get the exits of a room that the
> player is _not_ in?
>
> Any help would be appreciated.
>
> Thanks,
> Ray "VoidZero"
I will assume you mean you want to find the exits in code...
world[ROOM_RNUM]->dir_option[EXIT_NUMBER].to_room
will yield the room number when you go EXIT_NUMBER
from room ROOM_RNUM. -1 means no exit.
Sorry, I can't wrap this message, im using a sucky program to mail,
--Blaize
<<One last sugar fix before I go to school.>>
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