> I am wondering if any snips are available that wouldn't allow a person to > see a name unless they had be introduced to another character. I would like > for them to see I'm no expert by far... but it seems to me that in order for this to work you would have to somehow (somewhere) keep track of EVERY person that a user has ever encountered... Perhaps this could be stored at the end of the player file, but each player would have to have some unique number assigned to them or something because lets assume a person is named Aragorn and has met the user, if Aragorn deletes his char and someone else in the future uses this name it will be assumed that the new Aragorn is automatically known because the name is the same. So maybe a new field could be added to the player structure with an identifying number and appended to the end of each player file could be all the identifying numbers that the player had ever "met" (seen? or do they have to "introduce" themselves somehow?). These are just my ramblings and I have no basis to say if any of this would work or is even logical, I'm just rambling to the list to get some feedback for the original question. For the record, I think it would be awesome if this could be implemented because it would make the game so much more realistic. If anyone has implemented this already (and probably using a better method than I describe) then I'm sorry for wasting the list's time with this e-mail. -Chris Hamilton +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/11/01 PDT