> > > I am wondering if any snips are available that wouldn't allow a > person to > > see a name unless they had be introduced to another character. I would > like > > for them to see > > I'm no expert by far... but it seems to me that in order for this to work > you would have to somehow (somewhere) keep track of EVERY > person that a user has ever encountered... Perhaps this could be > stored at the end of the player file, but each player would have > to have some unique number assigned to them or something > because lets assume a person is named Aragorn and has met the > user, if Aragorn deletes his char and someone else in the future > uses this name it will be assumed that the new Aragorn is > automatically known because the name is the same. So maybe > a new field could be added to the player structure with an > identifying number and appended to the end of each player > file could be all the identifying numbers that the player had > ever "met" (seen? or do they have to "introduce" themselves > somehow?). These are just my ramblings and I have no > basis to say if any of this would work or is even logical, I'm > just rambling to the list to get some feedback for the original > question. > > For the record, I think it would be awesome if this could be > implemented because it would make the game so much more > realistic. If anyone has implemented this already (and probably > using a better method than I describe) then I'm sorry for wasting > the list's time with this e-mail. > > -Chris Hamilton > pnum, good idea! An additional feature that could be developed for such a system would be characters "describing" or "introducing" someone to characters that someone hasn't met: Bob meets Mary, Mary meets Joe, Mary describes Bob to Joe, Joe is now familiar with Bob even though he never met him. Get it? I hope this is available, if not, I'd love to help code it... Not that I'm that good. -Ido +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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