Below is my exp scale which conforms 100% to RoleMaster(well the edition I have anyway, not sure about the new one). I cut it out of my exp_replacement patch which I submitted to by ftp to circlemud.org, but nobody has posted yet. I'll be happy to send the entire patch and/or my Linked-list world patch to anyone who wants them. + +/****************************************************************** + RoleMaster Exp Scale by Craig Cooney(Perfect_Circle@angelfire.com) + ****************************************************************** + + Level Points Required + ----------------------------- + 1 10,000 + 2 20,000 + 3 30,000 + 4 40,000 + 5 50,000 + 6 70,000* + 7 90,000 + 8 110,000 + 9 130,000 + 10 150,000 + 11 180,000* + 12 210,000 + 13 240,000 + 14 270,000 + 15 300,000 + 16 340,000* + 17 380,000 + 18 420,000 + 19 460,000 + 20 500,000 + 21 550,000* + + *All of the asterixed points denote an increase in the + required points necessary for progression. + + All of the levels after one attains level 20 cost + an additional 50,000 experience points. + ***************************************************************/ + + int exp_to_level(struct char_data *ch) + { + int exp; + + if (GET_LEVEL(ch) < 6) + exp = 10000; + else if (GET_LEVEL(ch) < 11) + exp = 20000; + else if (GET_LEVEL(ch) < 16) + exp = 30000; + else if (GET_LEVEL(ch) < 21) + exp = 40000; + else + exp = 50000; + + return exp; + } Angelfire for your free web-based e-mail. http://www.angelfire.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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