Hey All.. Might be me that's nitpicking (and stuff), but.. helpentry for energy drain: -------------------- "ENERGY DRAIN" Usage : cast 'energy drain' <victim> Accumulative: - Duration : Instantaneous Level : Mage level 13. Save : Versus spell for half damage. This spell does not give much damage, but victims failing their saving throws will loose up to 40,000 XP points. You will gain a quarter of this XP. Beware that this spell is evil. ------------ Ugga, nice nice.. :) Messa like, and next, a quick grep for the spell throughout the code: class.c: Definition of level of spell (and class) spec_procs.c: a single call for the magic_user specproc spell_parser.c: Definition of the manacost and min pos (and other) magic.c: mag_damage, case SPELL_ENERGY_DRAIN: if (GET_LEVEL(victim) <= 2) dam = 100; else dam = dice(1, 10); break; hum, perhaps the Help entry should be: "ENERGY DRAIN" usage : cast 'energy drain' <victim> Accumulative: - Duration : Instantaneous Level : Mage level 13 Save : Versus spell for half damage. The spell gives little damage. ---------------------------------------------------------- :) Just fyi.. /S p.s. The locations of code was taken from a BPL17, but was noted in a BPL11 :) Sir Alec Guinness - May the force be with you, Always! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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