About AI: AI is pretty limited as it is at the moment. MUDs with NPCs at the moment seem pretty lifeless, because most NPCs simply stand there, unmoving. I was thinking of implementing AI based on the following. The first implementation will be (egoistic as I am) for my MUD, i.e. incompatible with Circle. However, I think I'll then make a patch for Circle. The basic AI for villagers as I planned is based on: - day/night cycle - has 4 'waypoints' + sleep room + live room + work room + relax room - accompanying the rooms are echos to display This is not very much, I agree, but it brings a bit more of life into the world and is pretty generic. However, due to time constraints, ETA of a patch will not be before next year :( (yeah, hate myself for having to work instead of MUDding ;) ) - Chris (looking for a way to recover from heart attacks) -- Christian Loth Coder of 'Project Gidayu' Computer Science Student, University of Dortmund chris@gidayu.mud.de - http://gidayu.mud.de +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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