There's probably an easier way than this, but this one works: cd lib/world/xxx grep -4 "T 3062" *.xxx repeat for xxx={mob, obj, wld} Then you know which mob/obj/room(s) to change. Then just enter the corresponding editor and remove the trigger from the script list. (.. or just do it right away from the shell) As I said - there's probably an easier way, but this works. Welcor of Cruel World Mud and The builder Academy. ----- Original Message ----- > Nov 19 05:26:52 :: SYSERR: Trigger vnum #3062 asked for but non-existant! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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