Alright...I'm setting up a stock Circle mud of bpl15, and added the dg_7a_with_Oasis patch (that is Death Gate scripts and OLC in one). So I installed the patch, everything compiled nicely...alright, onto building! Buzz, wrong. When I try to save internally either mobs or objs it crashes the MUD. I haven't the slightest what is wrong, I have looked through medit_save_internally countless times and don't see anything blatantly wrong. Here is what prints out in the syslog. Any help on this matter would be greatly appreciated. Again, this is Circlebpl15 with DG scripts and OasisOLC installed, and I am running it off of a Win98 machine via Cygwin. *** BEGIN SYSLOG ENTRY *** checking index 0, range=0..99 checking index 1, range=1200..1299 checking index 2, range=3000..3099 0 [main] circle 964739 handle_exceptions: Exception: STATUS_ACCESS_VIOLATION 14687 [main] circle 964739 stackdump: Dumping stack trace to CIRCLE.EXE.stackdump *** SYSLOG ENDS *** Thanks! _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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