I've been working on the idea of letting players create their classes. At the login prompt the pc would have a choice of a regular 4 classes or the option to create their own class. Its not really creating a brand new class, more like customizing one. The idea is sketchty at the moment but i was thinking of something along the lines of this. The pc has 20 points. with those points the pc can choose skill or spell sets, such as powerful spells, or healing spells, or defensive offensive. Each category or sets would cost a certain amount of points. Next they would choose how their experience is spread. Will they gain levels early and then levels become more difficult, or will it be more gradual. Each set of level advancements would cost a certain amount. perhaps the early set would cost less than the gradual set. this pattern goes on with which stats(str,dex,intel etc.)are more important. the only road block that i see at the moment is how the guilds would be set up. i was thinking maybe different guilds that train in certain areas like powerful spells, healing spells etc. I dunno the idea may seem kind of point less, but i thought i'd throw it out there to see what everyone thinks. see ya. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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