While trying to implement player short-descs so that its like: The tall, weathered man has arrived. vs. Naeis has arrived. I've encountered an error when the player quits and chooses '0' in the menu. The error is in the free_char function called by the close_socket function. i have: if (ch->player.short_descr) free(ch->player.short_descr); on the free statement- the mud crashes. I was musing on that perhaps its because I'm using a C++ compiler and the free (and malloc) statements are from C. Anyone have an similar experience with this before? I am perplexed... Naeis of DaneuranMUD _____________________________________________________________________________________ Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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