From: Alex Mann <alex4501@HOTMAIL.COM> >I have been working on a summoning spell, which summons a mob which will >follow a player around, and light up the area like a lantern, but i want it >to act like a lantern so that it also lights the area for other players. Even if you get the light-mob flag to work correctly, there is still a basic flaw in your strategy: If the light-bearing mob FOLLOWS you into a room the room will still be dark when you first walk in and will not be lighted until the following mob enters the room. Now, stock circle will not notify you of the change in light statis so you will have to type look to see the room after the mob has entered with its light. To see how this works, load up two characters, have the second follow the first and give the second a lantern. As the first character walks around he will still be in the dark. Also have you considered just giving your mob an actual lantern instead of setting up a special flag? Russ Brown Walker of Mosaic ____________NetZero Free Internet Access and Email_________ Download Now http://www.netzero.net/download/index.html Request a CDROM 1-800-333-3633 ___________________________________________________________ -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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