Okay, though you're probably already been booted from the list, just a gentle reminder to everyone, do not send email in html form. Even if the only access you have to email is via a web-interface, the decent ones all have a toggle which says "Send in plain text". Otherwise, I don't believe 'object level' is included in stock code (or stock + oasis, for that matter). If you're asking if someone missed a statement or something, so that it is currently broken, then no - it just wasn't supposed to be. As to adding object levels to your game, you can either peruse the archive or ftp site for code which already does what you need. In general, you'll have to change: structs.h: add obj level member handler.c: add all the checks for level db.c: (depending on obj save system) pick up obj level for chars obj level for obj files objsave.c: (depending on obj save system) how to save obj level oasis.h: define some new oasis states oedit.c: add code for write of new obj files add code for obj level prompts & the sort. PjD -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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