In a message dated 12/20/00 4:01:50 AM Central Standard Time, timj@worldonline.se writes: > How, exactly do you add simple quests to your MUD? I assume you have to > change > the code somehow... Well, from my experiance you don't have to, but sometimes it's nice to have spec procs for some of the mobs...however, I've seen it done where a group of gods get together, build the quest area and then switch to and from the mobs in order to make it fully interactive... I all depends now how automated you want it ^_^ -Praetor -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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