Anyone experienced similar problems and or perhaps know a cure, *ps: sorry for the length* Reading symbols from /lib/libnss_files.so.2...done. #0 0x805ef0d in perform_move (ch=0x8306db8, dir=3, need_specials_check=1) at act.movement.c:262 (gdb) bt #0 0x805ef0d in perform_move (ch=0x8306db8, dir=3, need_specials_check=1) at act.movement.c:262 #1 0x8074910 in king_welmar (ch=0x8306db8, me=0x8306db8, cmd=0, argument=0x80e86c0 "") at castle.c:472 #2 0x80953bb in mobile_activity () at mobact.c:59 #3 0x807757a in heartbeat (pulse=3900) at comm.c:845 #4 0x8077402 in game_loop (mother_desc=3) at comm.c:793 #5 0x8076918 in init_game (port=4000) at comm.c:368 #6 0x8076895 in main (argc=3, argv=0xbffffc64) at comm.c:332 #7 0x40078cb3 in __libc_start_main (main=0x8076630 <main>, argc=3, argv=0xbffffc64, init=0x8049238 <_init>, fini=0x80c2b0c <_fini>, rtld_fini=0x4000a350 <_dl_fini>, stack_end=0xbffffc5c) at ../sysdeps/generic/libc-start.c:78 *act.movement.c* } else { if (!ch->followers) return (do_simple_move(ch, dir, need_specials_check)); was_in = ch->in_room; if (!do_simple_move(ch, dir, need_specials_check)) return (0); for (k = ch->followers; k; k = next) { next = k->next; if ((k->follower->in_room == was_in) && <- LINE 262 ACT.MOVEMENT.C (GET_POS(k->follower) >= POS_STANDING)) { act("You follow $N.\r\n", FALSE, k->follower, 0, ch, TO_CHAR); perform_move(k->follower, dir, 1); ************************ CASTLE.C switch (path[index]) { case '0': case '1': case '2': case '3': case '4': case '5': perform_move(ch, path[index] - '0', 1); <- 472 CASTLE.C break; ************************* MOBACT.C REMOVE_BIT(MOB_FLAGS(ch), MOB_SPEC); } else { /* XXX: Need to see if they can handle NULL instead of "". */ 59 MOBACT.C-> if ((mob_index[GET_MOB_RNUM(ch)].func) (ch, ch, 0, "")) continue; /* go to next char */ } } - Any help appreciated. -Bill -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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