On Thu, 28 Dec 2000, Shane P. Lee wrote: >I was about to release a snippet on manually adding spec_procs >dynamically. Basically, I created a command that uses ASSIGNMOB >to assign various (determined by user) spec_procs to any MOB >in the game. >After giving it some thought, I realized it wouldn't be much use >to anyone if the stupid thing doesn't save during reboots/crashes, >so I was wondering if anyone out there had any suggestions on how >to force circle to keep these assignments, without the need for >hard-coding each individual assignment. Speaking of my recent tirade on C code versus text files...bleh, the current system reeks. Onto the todo list for otno time of odot. Seven year old software shows its age. ;) The only major obstacle currently is writing the documentation for CircleMUD 3.x ... know LaTeX anyone? I'm currently on other projects (FTP, developer, .Net). -- George Greer | If it's about the CircleMUD mailing list, greerga@circlemud.org | mail owner-circle@post.queensu.ca instead. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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