> >I want changes in my editors/mud to update in real time. If I > >remove a zone in my editor, I want to remove it in the mud. If I change > >the stats on object #32, i want the mud object #32 to change right then > >and there. > > > > If you are creating an OFFline editor isn't the idea of changing on > the fly defeating the purpose of being offline? If you change the > stats on object #32 and immediately they are changed in the mud, > wouldn't that be an ONline editor? Or am I missing something? > In our small world, online editors mean "an editor interface you access via the mud". Which means we have to limit ourself to a text interface, somewhere in the 24x80 screen size. Online editors mean, roughly, Oasis or Obuild (or some derivation of the same). Technically, an offline editor that also connects to a mud and updates things in real time could be called an online editor - however to do so would only confuse people, and serve no purpose. I'm a simple person, and I usually don't bother with semantics without a good reason. Confusing people isn't a good reason. So, it's an offline editor, optionally with real time updating. PjD -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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