Patrick Dughi wrote: > > I want an offline editor that will allow you to login to a mud, > download the world files (and update currently downloaded ones if they've > changed), and then upload the 'fixed' copies back again. > Hrmmm, sounds like a lot of overhead on the MUD server. You could use FTP but that would require giving FTP access to all the builders (something I wouldn't even consider doing). I would suggest writing a separate server which the offline editor (client) can interface to on its own port. You can then control access to world files, or even individual rooms, mobs, etc on a per-user basis and implement all the locking controls you want plus you wouldn't have to worry about bogging down the CM server. Regards, Peter -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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