On Sun, 31 Dec 2000, Treker wrote: > With that in mind, how many people would be interested in starting an > online, e-mail D&D third edition game from scratch on this list? No. This list isn't for that purpose. There are other lists, newsgroups, and resources specifically for D&D and playing D&D online. I encourage you (and others) to use those resources to the fullest; many are quite good and useful. But playing a game is not an appropriate thing to do on a CircleMUD list that goes to upwards of 350 people. ObCircle: There are places in CircleMUD that use 'errno' mistakingly for socket errors under WinSock. The following might be better: #ifdef CIRCLE_WINDOWS #define SOCKPERR(m) log("SYSERR: %s: Winsock error #%d", (m), WSAGetLastError()) #define SOCKERR WSAGetLastError() #else #define SOCKPERR(m) perror(m) #define SOCKERR errno #endif and then track down uses of 'errno' or perror() for socket errors and use SOCKERR and SOCKPERR instead. This can be used to clean-up quite a bit of the code in comm.c. -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/11/01 PDT