Patrick Dughi wrote: > First, Thac0 is an acronym for "To Hit Armor Class 0" - ie, the > number you'd have to meet or beat on a 20 sided dice to hit someone with > an armor class of 0. The higher the number, the more improbable that > you'd be able to hit the person. Okay, So what can I do to solve this problem? Mainly always missing a player (pk) of a lower level. I thought about redoing the equation for thaco, or maybe changing the rate of thaco, not sure. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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