in my mud the way I have player creation is as follows it is all stock till after the selection of a race and class then you are sent into a menu for selecting and customizing your stats. this menu looks as folows =<[=====================-- BAMUD Stat selector =<[=====================-- Total Points Left : 30 select the letter of the attribute you wish change. S) Strength : 8 Then enter the new value for it when I) Intelligence : 8 prompted W) Wisdom : 8 D) Dexterity : 8 N) Constitution : 8 C) Charisma : 8 Q) Quit =<[=====================-- then the user spends the points as they chose they must get the charactor's stats aproved before they can get past level 5 or they will stop gaining EXP. now ... can you see ( besides the fact that every charactor has to have hands on to get past level 5) i was thinking of getting rid of the necessity of having to be aproved before level 5 accept that i am afraid that someone will make a warrior like this. Str 18 Int 8 Wis 8 Dex 18 Con 18 Cha 8 and that is not realistic. maybe if i say that you can only have a max of 2 stats with 8's assigned to them ... any ideas ? i am just looking to see if this is a bad idea or if anyone has done anythign like this and what problems they came up with if there were any -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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