George Greer wrote: > > I think he took my "check for clobbering existing exits" as "don't allow > overwriting exits." I really meant "remember to clean up the previous exit > if you overwrite it." Yeah, I figured as much. If memory serves me correctly the original dig and copyto have the same problem (memory leak if you use them on existing rooms and/or exits). Of a moe serious note than the memory leak even is the lack of any checks to make sure that the builder is only using the command in his assigned zone. I could destroy a MUDs world by presenting myself as a builder and once given permissions all I have to do is copyto the description on one room to every other room in the mud, then goto each room and dig all the exits to -1 (a script in zMUD could do this very easily for me). I learned this the hard way before fixing the problem in my own MUD. Regards, Peter -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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