When I 'iedit' an object, then try to olc edit anything, the mud crashes with 'SYSERR: do_oasis: Player already had olc structure.' When I iedit, quit, return, then edit anything it wont crash. However, if I iedit say object 1, then save and quit and return. then oedit 1, and save, it returns the instance of the iedited object back to normal '1' object. (iedit 1 from sword to candle, oedit 1 to from sword to gem, candle now gem). -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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