FRASHiE wrote: > Okie.. figured out the problem, I just don't know how to fix it.. > It's killing them to fast, and attempting to damage the corpse. in fight.c where the damage is calculated adding something like this would work: if (damage > GET_MAX_HIT(victim)) damage = GET_MAX_HIT(victim); Sean -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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