(fight.c)
a = number(0, 18);
if(chance == 3) {
switch(a)
{
...etc.
case 2:
if(!AFF_FLAGGED(victim, AFF_LOST_L_FINGER))
avail = 2;
break;
(of course I have case statements all the way down pertaining to
different areas, but I keep getting the below errors when compiling,
anyone know what may be up? )
fight.c: In function `damage':
fight.c:909: warning: left shift count >= width of type
fight.c:913: warning: left shift count >= width of type
fight.c:917: warning: left shift count >= width of type
fight.c:921: warning: left shift count >= width of type
Thanks in advance,
William Jeanveau
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