I put it all in, just I don't understand ascii pfiles very well yet.. I was wondering if anyone, rather, I was wondering if one of you could post what needs to be changed in order for this to work? I modified the int enter_player_game() like ascii pfiles said to do, but it still doesn't work properly.. anyways, I'd appreciate it a lot. I think it currently gives warnings in comm.h about passing arg 1 and 2 of load_char, and something in interp.c (sorry.. I don't have the warnings off hand.. but to anyone more competant than me (everyone) you should know what I'm talking about.) Thanks. - Frash /* * Frash <vraxx@ecn.ab.ca> */ -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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