Why in handler.c do update_object(GET_EQ(ch, i), 2)? That would use GET_TIMER(obj) -= 2 so i don't understand that. When running the mud using autorun, why doesn't it do the purgeplay for idle players, deleted players, and never entered game players? Why does my compiler not allow me to declare variables in the middle of the function? _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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